Open your second life inventory hold the far left ctrl key on your keyboard drag and drop a texture over the blue box icons select the texture you would like to apply by clicking the correct small square where your texture is.
How to apply lights to walls in second life.
The quality of a prim point light cast by an object is determined by five parameters found on the features tab of the edit tool which can also be set by script commands the controls appear in the dialog in the same order as used in the script commands see example below.
How to light rooms in second life for a more dramatic look.
The first is a simple on off switch.
Either the object is a prim point light source checkbox.
Click on the stretch button.
I go through the process i use to light my builds in second life.
One plain and one lighted wall of each color.
In fact light from low output lamps causes homes to look ominous and under lit.
Blue red yellow black purple and green.
Two story home lamp placement light trespass remains an irritating issue to homes with light sleepers and poor lamp placement.
Give the light a name if you wish.
Move the box up against the bottom of the ceiling.
The pack includes 12 high resolution 1024x1024 tga wall textures.
Light wall texture pack 1 zoom view images 2 details features contents reviews 2 details.
How to apply your inventory textures.
When you apply the texture to a prim in sl the window area is transparent and it s exactly where you want it.
Click the general tab.
The standard light attributes color intensity radius and falloff have the same effect regardless of whether lighting and shadows is enabled.
A projector is a light source that casts a directional textured light similar to that of a slide projector.
Click on the object tab.
Create an alpha mask and from it set the window area as nearly pure white in your alpha mask.
For this reason landscape and lighting designers are encouraged to install high output lamps to make walls appear bright and welcoming.
See item in second life.
Using photoshop or your favorite graphics program create a texture for your wall and draw a window.
To create a projector light source select a texture for it in the build tools.