600 it takes 9 satchel charges or 150 explosive 5 56 rifle ammo to destroy the garage door and has no weak side like other doors to explosives.
How many satchels for a garage door.
The armored door is the highest tier door and is the best option for base defense.
How many satchels for garage door price updates the bakery after seconds to sixth ave in rockville are seeing a fresh month for garage door has become the volte it take what customers say about brown leather satchels for the user choice of the door dmg out http.
The door has a working hatch which allows you to see outside of the door and can be shot through in both directions.
It is highly resistant against bullet melee and fire damage.
The garage door has 3 4ths the durability of an armored door and is fairly cheap with the only real cost being gears.
Prison cell gate 1 satchel.
How many satchels for garage door rust is important information accompanied by photo and hd pictures sourced from all websites in the world.
1 point 2 years ago.
Rustlabs says 5 satchels.
Garage door 9 satchels.
The prison gate 4 satchels.
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If the door is put on a weaker door frame the door frame will be targeted instead of the door itself.
Crafting a satchel charge requires.
Ladder hatch sheet metal door 65 explosive ammo 4 sachel charges 1 c4 2 rockets armoured door 205 explosive ammo 10 12 satchel charges 2 c4 4 rockets the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
The garage door can be crafted using.
Both the wooden door and wooden double door require 2 satchel charges to be destroyed.
Sell at 2pm est and there are sulfur plus another 150 4 which adds to get in.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
1 point 2 years ago.
This item is extremely helpful as it requires 3 rockets to destroy while sheet doors require 1.
Sometimes 5 sometimes 6 because rng.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.